Joseki and go techniques are subject to change. They evolve and are refined over time in the constant search for perfection. Since AI has come onto the scene, joseki and superhuman computer-go programs have become inseparable. We can no longer play the sequences that were familiar to us without wondering what AI has to say about them. Many established corner patterns have recently been refuted, and some lesser-known ideas have risen to the surface and become the new standard.
This book brings together a range of unusual opening patterns, tested against AI. Inside, you will find cherished techniques from the past that AI has overturned, alongside fresh innovations and rare variations now confirmed as sound. In the Weird and Wonderful series, the extraordinary is never far away: feed the tiger on the first line, meet the monkey jump's big brother, break through your opponent's wall with three unstoppable moves, rediscover the once-forbidden hane, and explore Korea’s traditional sunjang baduk from a modern perspective. If you are curious about AI go and eager to surprise your opponents, this is the book for you.